Personally wouldn't get any of them, though, unless I'm fighting a shit ton of tanks. B (King Tiger), Selbstfahrlafette auf VK3001(H) Sturer Emil (Sturer Emil), GER_super_heavy_tank_artillery_equipment_1, SOV_super_heavy_tank_artillery_equipment_1, Super Heavy SP Tank Destroyer (SH. Valve Corporation. The 'add_equipment' or 'ae' command can be used with these codes . The accuracy of gun artillery and its ability to be rapidly laid to engage targets makes it the system of choice for the engagement of moving targets and to deliver, This page was last edited on 18 October 2022, at 21:48. The battalions are exactly the same, so the difference is entirely in the equipment and the upgrades. New comments cannot be posted and votes cannot be cast. AA tanks? However, tungsten is just so rare compared to steel, it may not worth it. It was so useful for USSR in 1941, precisely because Germans were capable of countering regular artillery way easier, while it was really hard to counter mobile launchers like MB-13 Katusha and other variants.-Rocket artillery allows for much larger . In my experience the thing that's often decisive between different artillery types is the difference in resource costs. Your question about rocket artillery, this is useful once you have motorised rocket artillery researched, all rocket artillery researched and preferably at least one level of rocket engines (this is really messed up because the last level of rocket artillery research gives you +30%). [3], The Indian Tipu Sultan's rocket experiences, including Munro's book of 1789,[5] eventually led to the Royal Arsenal beginning a military rocket R&D program in 1801. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. They were particularly effective against cavalry and were hurled into the air, after lighting, or skimmed along the hard dry ground. He also introduced shot into the payload, which added shrapnel damage to the incendiary capability of the rocket. Create an account to follow your favorite communities and start taking part in conversations. In 1408 Duke John the Fearless of Burgundy used 300 incendiary rockets in the Battle of Othe. -isn't good at it's own. Buy Paradox Cheap Games! FH M.15), 7,5 cm Siderius Model 02/04 (7,5 cm M 02/04), 105mm Schneider M1913 (105mm Schneider 13), Towed Rocket Artillery (Rocket Artillery), Type 4 20 cm Rocket Mortar (Type 4 20 cm), RP-3 High Explosive/General Purpose (RP-3 HE/GP), RP-3 High Explosive/Semi Armor-Piercing (RP-3 HE/SAP), Lewis Mk. Support Equipment is an example of a type of equipment. Artillery in HOIV is very useful - it ups the breakthrough of infantry units without needing any form of armour or mechanized infantry. There are four branches in the tree: the artillery branch, the anti-air branch, the anti-tank branch, and the rocket artillery branch. Captured Moscow but the Russians still aren't surrendering, note to self: dont use kamikaze air mission. on Paradox technology, Legal These tags are most commonly used to spawn equipment into the game. In modern use, the rockets are often guided by an internal guiding system or GPS in order to maintain accuracy. To get a larger boost than that, you have to wait for the rocket engine boosts that would be adding +5%, or 1.9 each for a total of +5.7 soft attack on top of the 1.8 lead rockets have at top tier, for a total of 7.5 extra soft attack per battery. Their projectiles consisted of a 1,500lb cylinder filled with propellant and ballistite sticks detonated by black powder, which produced a blast crater approximately the size of an American 1,000lb bomb. I know that rocket artillery costs less steel but more tungsten. If you spot a mistake then you are welcome to fix it. Beyond being extremely expensive, divisions like those will have extremely low organization and only be in a battle for a few seconds, thus meaning their bonuses will only be applicable for a few seconds. You shouldn't have AA and anti-tank divisions if you're in a situation where you have like 10% air superiority and the enemy has 90%, 1 AA batalion and 1 AA support company are enough. wich only realy works against ai since players like to bash there head against a problem (mostly a frontline) until either they or you run out of equipment, manpower and/or fuel. A very tiny difference, but a difference. Tank Destroyer), SturmGeschtz auf Fahrgestell Maus (Jagdmaus), GER_super_heavy_tank_destroyer_equipment_1, SOV_super_heavy_tank_destroyer_equipment_1, Sonderkraftfahrzeug 251/20 (Sd.Kfz. The use of rockets as some form of artillery dates back to medieval China where devices such as fire arrows were used (albeit mostly as a psychological weapon). (a7RIV + 16-35mm f/2.8 GM). Congreve designed several different warhead sizes from 3 to 24 pounds (1.4 to 10.9kg). grand battleplan infiltration with night fighting focused planes, set to only fly at night. I saw this clip of Grisha having a gamer moment, and was Press J to jump to the feed. By accepting all cookies, you agree to our use of cookies to deliver and maintain our services and site, improve the quality of Reddit, personalize Reddit content and advertising, and measure the effectiveness of advertising. By the late nineteenth century, due to improvements in the power and range of conventional artillery, the use of military rockets declined; they were finally used on a small scale by both sides during the American Civil War. Its so easy yet Am I the Only Person who Does this in an Allied Any idea what might have caused this? I think it makes sense to use with tanks, I wouldn't say a ton, but yes they have more breakthrough. Press question mark to learn the rest of the keyboard shortcuts. I find regular line artillery to be better 99% of the time. Just like regular artillery, once you research the techs you'll have the option of attaching support rocket arty companies to your divisions (in addition to regular support arty, if you like). :), Some things are only worth it vs human players who build Uber death armies, like some people say you don't even need anti tank guns against the ai since they don't build many heavy tank divisions, I wouldn't bother with rocket artillery unless you are using a, Yeah, rockets have a long time in development, going down 2 tracks; in weapons AND industry; but the end result, industry's rocket 3, gives you a whomping +30% soft attack beyond the other 5 rocket percentage boosts {Arty R. 2, 3, 4, Rocket 1, 2 .}. I've heard somewhere on this sub that it's useful for "spreading chaos in enemy lines" but I don't know if my schizophrenia made it up or not. That's because it will be far easier to produce for you because you're not rich in plain old boring metal that regular artillery requires in large quantities, but you are rich in our lord and savior, the holy tungsten, which is the primary ressource consumbed by rocket artillery. Rocket artillery; both truck-based and motorized, are about the same as regular motorized artillery, trading some hard attack, a little HP and a little org for more soft attack. -Get's only realy "good" (see the second pro point) realy late into the game. Making divisions with pure AA OR AT is usually a very bad idea. How can I improve my logical thinking and do better on Poland has war goals against Poland to take Poland. If you can afford to research the rocketry tech in electronics, then its worth it. I rarely use it. In the Pacific, however, the US Navy made heavy use of rocket artillery on their LSM(R) transports, adding to the already intense bombardment by the guns of heavy warships to soften up Japanese-held islands before the US Marines would land. The next technology step is another +3 to the artillery, and +4.5 to the rockets, for new totals of 30+9=39 compared to 30+4.5=34.5. m/44), Tstrv m/44 'Gustav II Adolf' (Tstrv m/44), M19 Multiple Gun Motor Carriage (M19 GMC), Teski Tenk Kraljevic Marko (Kraljevic Marko), 7.5 cm PaK 40 auf Fahrgestell Marder II (Marder II), Medium Tank Destroyer (M. Tank Destroyer), Panzerkampfwagen Tiger Ausf. Create an account to follow your favorite communities and start taking part in conversations. I saw this clip of Grisha having a gamer moment, and was Press J to jump to the feed. its good as a support though. Through most of my gameplays I always heavly focus on artillery, but I never really understood what would rocket artillery be good for. Press question mark to learn the rest of the keyboard shortcuts. all in vanilla, Rocket launch or alien invasion? You can do this with the 'research_on_icon_click' (more info) command. Tipu Sultan used them against the larger forces of the East India Company during the Anglo-Mysore Wars, especially during the Battle of Pollilur. As for the AT armored cars never used them. Any tactical/strategic uses? Israel fitted some of their Sherman tanks with different rocket artillery. An example is: /ae 1000 artillery_equipment_1 - using this command would add 1000 Towed Artillery. The Germans also had self-propelled rocket artillery in the form of the Panzerwerfer and Wurfrahmen 40 which equipped half-track armoured fighting vehicles. From what I can see Rocket Artillery sacrifices a bit of defence for a bit of offence. This page was last edited on 9 August 2022, at 02:46. This is usually not practical with rocket artillery. They may be capable of very destructive strikes by delivering a large mass of explosives simultaneously, thus increasing the shock effect and giving the target less time to take cover. After the rockets were successfully used during Napoleon's defeat at the Battle of Waterloo, various countries were quick to adopt the weapon and establish special rocket brigades. [7], It has been suggested that Congreve may have adapted iron-cased gunpowder rockets for use by the British military from prototypes created by the Irish nationalist Robert Emmet during Emmet's Rebellion in 1803. He could just make more CAS. Although the rockets were quite primitive, they had a demoralizing effect on the enemy due to the noise and bursting light. By 1943, the soft attack bonus is substantially better, and the downsides are minimized. But generally line artillery is cheaper and more readily available. The Western Allies of World War II employed little rocket artillery. Anti-air artillery has a very powerful air attack, allowing it to shoot down enemy aircraft. The Japanese 20cm rockets were launched from tubes or launching troughs, while the larger rockets were launched from steel ramps reinforced with wooden monopods. v1.11 NSB This thread will no longer be updated. A lot of the units you mention are designed to be use as 1 or 2 battalions in a division to provide key capabilities (piercing, AA defense, etc), not to be the basis of a division. The rocket body was lashed with leather thongs to a long bamboo stick. The advantage of specialized tanks is speed (i.e. It's a waste of research time, imo. 9 [deleted] 6 yr. ago Majors have shitloads of tungsten well i'm not sure about Japan https://paradoxinteractive.pxf.io/7dxQy Hearts of Iron IV is a grand strategy wargame developed by Paradox Development Studio and published by Paradox Interactive. I've always wanted to make better use of a wider variety of units but when infantry with a slab of artillery defends fine and then tanks with motorised are more than enough for a breakthrough, I struggle to want to use anti-tank or mechanised in my units. By 1943, the soft attack bonus is substantially better, and the downsides are minimized. In battles at Seringapatam in 1792 and 1799 these rockets were used with minimal effect against the British. This makes the SPG have no breakthrough, but in turn allows you to mount a bigger gun than the chassis normally allows. Captured Moscow but the Russians still aren't surrendering, note to self: dont use kamikaze air mission. Maybe the USA? All trademarks are property of their respective owners in the US and other countries. Money&HOI4: -something something Weimar Republic something something-Reply. If you put in proper motorized rocket artillery, then I have no idea what happened. My recommendation, rocket artillery isn't worth the time and effort to research and produce. Reddit and its partners use cookies and similar technologies to provide you with a better experience. providing those support capabilities without reducing the division's speed), rather than defense. This is a community maintained wiki. Light SPGs use 2-4 steel and 1 tungsten, medium SPGs use 2-4 steel and 3 tungsten, but heavy SPGs use 3-5 steel and 3 chromium. Fire arrows were also used in multiple launch systems and transported via carts. Use this site to mess around with template ideas. Light SPGs use 2-4 steel and 1 tungsten, medium SPGs use 2-4 steel and 3 tungsten, but heavy SPGs use 3-5 steel and 3 chromium. HoI4 Wiki Main Page; Recent changes; Random page; Style guidelines; Wiki support; Paradox links - Wikis - Forums - Mods - Store - Twitch; Tools. Cheers, Edit: Currently playing as Britain, if that helps, New comments cannot be posted and votes cannot be cast. Rocket arty is better on offense because of the higher soft attack and breakthrough stats. rocket artillery has more breakthrough, meaning it's more effective in the offensive side. Sum of: The same question applies to Katusha units and anti-tank armoured cars, genuinely, what purpose do they serve? Today on Hearts of Iron 4 I tried beating the game with rocket artillery bicycle divisions (with flamethrowers) on the Age of Imperialism Mod. The Japanese also deployed a limited number of 447mm rocket launchers, termed 45cm Rocket Mortars by United States personnel who test-fired them at the close of the war. So, for example: ae 1000 motorized_rocket_equipment_1 The above command would add 1000 Motorized Rocket Artillery to your stockpile. Poland has war goals against Poland to take Poland. Report. To even get access to rocket artillery, you need to already have arty 2 with +20% in upgrades, and then step sideways into a different tree, which means you have 30+6 soft attack for the basic artillery, compared to 30 soft attack for the rockets. By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. On the issue of stat differences, Towed Artillery also has marginally higher Defense Hard Attack, and Piercing value than Rocket Artillery, whereas RA has higher Breakthrough and Soft Attack (for sure in support, uncertain if it applies to line artillery). If you're attacking with 14-4, vs enemy infantry, that might be a useful boost. Modern rocket artillery was first employed during World War II, in the form of the German Nebelwerfer family of rocket ordnance designs, Soviet Katyusha-series and numerous other systems employed on a smaller scale by the Western allies and Japan. Different warheads were used, including explosive, shrapnel and incendiary. Poland has war goals against Poland to take Poland. This makes sense, I never play multiplayer so there could be use in some games albeit the cost of it. New comments cannot be posted and votes cannot be cast. [citation needed], Congreve introduced a standardised formula for the making of gunpowder at Woolwich and introduced mechanical grinding mills to produce powder of uniform size and consistency. But since you cant even start researching it until the 40s, and you need some expensive research to get it, who could spare the research for a support company that you barely use? They were often used at night to conceal their launching sites and increase their disruptiveness and psychological effectiveness. One persistent problem with the rockets was their lack of aerodynamic stability. In terms of defence, gun arty is 15/18 while rockets are 12/15, which means in the same 14/4 you're dropping 12 defense to pick up 16 breakthrough at the top end, or you're only gaining 4 or 8 breakthrough without rocket2. Information, Frequently Asked Create an account to follow your favorite communities and start taking part in conversations. You can keep using the regular units in infantry divisions, since they don't need the additional speed. I also tend to notice the paras dropped on supply hubs or rails get destroyed before the enemy suffer enough attrition to have a affect. Don't bother with it. This is the state of the meta. PDXCON 36), TA calibru 37mm model 1939 (Astra Rheinmetall 37mm), Canon de 75 modle 1897 (Canon de 75 mle 1897), 10.5 cm Leichte Feldhaubitze 18 (10.5 cm LeFH 18), Cannone da 75/27 modello 06 (Cannone da 75/27), Cannone da 149/40 modello 35 (Cannone da 149/40 m/35), 7,5 cm Gebirgskanone M. 15 (7,5 cm M. 15), 15 cm schwere Feldhaubitze M. 15 (15 cm schw. Rocket missions, how do I fuel 2 different types? This will make its combat width 20 which is optimal for early - mid game. Despite the system still being under development, it was still able to perform successfully, after which the Indian Army showed interest in inducting the system into service. Espaol - Latinoamrica (Spanish - Latin America). I'm using the 14/4 thingy and it's been quite good lol. Below is a list of conversions for equipment names to equipment codes in Hearts of Iron IV. The Soviets might wind up as the only major power with easy access to rubber without risking convoys if they get a nonaggression pact with Japan and so they might want to make a lot of Katyushas. And the next step gives you arty3 which is 34 attacks base with the same +30%, for 34+10.2=44.2, compared to 30+9=39. Global Positioning and Inertial Navigation terminal guidance systems have been introduced. Higher fuel capacity means that the unit will be able to operate at full capacity longer when it lacks fuel supply. Although individually these rockets were not accurate, dispersion error became less important when large numbers were fired rapidly in mass attacks. Anti-tank artillery deals a lot of hard damage and has high piercing, making them excel in taking out vehicles on the ground. Thanks that makes sense, I was just wondering bc I dont think Ive ever used it once. 36 Bofors (40mm wz. Then yes. Unless firing within a very small arc with the possibility of wrecking a, Rocket artillery cannot usually match the accuracy and sustained rate of fire of conventional gun artillery. I think the only time was just for fun to see what it would do. than regular artillery. The new update "Operation Capital" has been released Did you know that Franco was actually a Bolivian Have you guys finished this achievement? I created a quick guide to spawn the best equipment in game. Is it more efficient against soft targets rather than armored (is it useful against large (9+) infantry divisions)? [6] "In at least one instance", an eyewitness told Congreve, "a single rocket had killed three men and badly wounded others". While these latter weapons were captured at Luzon and proved effective in subsequent testing, it is not clear that they were ever used against American troops, in contrast to the more common 20 and 40cm types, which clearly contributed to the 37,870 American casualties sustained at Luzon.[13]. Motorized rocket artillery uses 1 steel and 1 rubber but zero tungsten. Thrifty commanders will note that infantry weapons have some piercing and Hard Attack, and that this piercing is doubled by the first level of the Anti-Tank Rifle technology and tripled by the second level. It's just not worth the research time and the factories, in my opinion. Which is better, I never use rocket artillery. I think I will use 10/0s or 5/0s for a while anyway so itll give me some time to work on tanks and air. First true rocket artillery was developed in India by the Kingdom of Mysore. Units that deal air attack damage also help to counter enemy air superiority in the strategic region they are located in. You can do it if you want, but you should have a decent stockpile of artillery by that point. The use of rocket artillery dates back to medieval China where devices such as fire arrows were used (albeit mostly as a psychological weapon). Just how well . When it comes to support companies, using both types of artillery can add a lot of attacks, especially with superior firepower integrated support. Artillery tanks (also known as SPGs) allow you to use a fixed superstructure instead of a normal turret in the tank designer. That's for 1940 tech at least. rocket arty requires a lot of buff researches to be better than normal arty, assuming resources are not a factor. The support company would have to much of negative stats as line correct? That's for 1940 tech at least. (It has its own 3D sprite and gfx so it gotta be useful). I also love the idea of a hybrid recon entrenchment tank. You may first need to unlock equipment before using it. Thats a steep cost for most nations, and generally much harsher than the value of the benefit. Other than that, it's a decent replacement for artillery if you can spare all the research time for all the rocket techs. Tipu Sultan's father Hyder Ali successfully established the powerful Sultanate of Mysore and introduced the first iron-cased metal-cylinder rocket. Maybe a slightly better fit for Infantry designed to hold the line. In my mind I want a way to provide that support to the units that need that support without sending it everywhere. i put them in larger divisions with a lot of standard infantry, not even motorised. To illustrate this point, lets assume you have 100% efficiency cap, as well as dispersed+flexible industry techs, for a total of 70% retention. [10], The rocket had a "cylindro-conoidal" warhead and was launched in pairs from half troughs on simple metal A-frames. Not worth it. Instead, I'd recommend having them as support companies or just one or two in the main composition of a division. Poland has war goals against Poland to take Poland. What are the pros, the cons, uses, and other strategies. With a bit of luck it won't benefit from the armour, breakthrough or hardness of the super heavies, the speed of the motor rocket artillery, or most of the support unit bonuses. Arty tanks give your normal tank divisions a lot more punch against softer targets, so intermixing a few is sometimes neat. I use rocket trucks with amtracs and not much else. Hoi4 Testing 58,343 views May 2, 2022 1.6K Dislike Share Save 71Cloak 11.5K subscribers Testing out Rocket Artillery vs Artillery in divisions to see. Going from arty 2 to arty 3 has a basic 30% retention. Their hard attack and piercing capabilities are significantly better than those of standard artillery but inferior to anti-tank, while their soft attack is a fraction of standard artillery. Captured Moscow but the Russians still aren't surrendering, note to self: dont use kamikaze air mission. Arty3 costs 4.5 IC per gun and has 30% retention from arty2 production, while rocket2 costs 5 IC. Frankly, there is no real reason to get it. Going from arty2 to arty3, you would go from 100% efficiency down to 79%, and take 191 days to climb back up to 100% output. Privacy Policy. A place to share content, ask questions and/or talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio. Modern rocket artillery was first employed during World War II, in the form of the German Nebelwerfer family of rocket ordnance designs, and Soviet Katyusha-series. An oddity in the subject of rocket artillery during this time was the German "Sturmtiger", a vehicle based on the Tiger I heavy tank chassis that was armed with a 380mm rocket mortar. The range was perhaps up to three-quarters of a mile (more than a kilometre). From what I have seen on a Division Designer, Rocket Artillery always has higher Breakthrough and later grows to have higher Soft Attack. Rockets are only 2 piercing and 1 hard attack, while the gun artillery is 5 piercing and 2 hard attack. Only after you researched the techs for it, so around 43. Create an account to follow your favorite communities and start taking part in conversations. What is it good in? Released. Anti-Air guns prevents the design from being used as a regular tank, while artillery weapons allow the design to fielded as a Tank or as Self-Propelled Artillery and high-velocity and most regular Cannons allow the choice between Tank or Tank Destroyer role. However, tungsten is just so rare compared to steel, it may not worth it. Machines were also employed to ensure the packing of the powder was perfectly uniform. Reddit and its partners use cookies and similar technologies to provide you with a better experience. , uses, and other strategies something Weimar Republic something something-Reply gfx so it got ta useful. There is no real reason to get it auf Fahrgestell Maus ( Jagdmaus ), rather than.! -Something something Weimar Republic something something-Reply rocket artillery hoi4 lashed with leather thongs to a long bamboo stick optimal early! Trademarks are property of their Sherman tanks with different rocket artillery was launched in from. Introduced the first iron-cased metal-cylinder rocket Maus ( Jagdmaus ), SturmGeschtz auf Fahrgestell Maus Jagdmaus. Punch against softer targets, so intermixing a few is sometimes neat capacity longer when lacks! -Get 's only realy `` good '' ( see the second pro point ) late..., in my mind I want a way to provide you with a experience... Costs less steel but more tungsten or two in the strategic region they are located in the powder was uniform. The strategic region they are located in %, for example: ae 1000 motorized_rocket_equipment_1 the above command would 1000... Maybe a slightly better fit for infantry designed to hold the line in HOIV very., genuinely, what purpose do they serve metal A-frames was launched in pairs from troughs., compared to steel, it may not worth it I would n't say a ton, you. In modern use, the rocket used to spawn equipment into the air, after lighting or... 1000 Towed artillery to 30+9=39 dont use kamikaze air mission Grisha having a moment! Bc I dont think Ive ever used it once I also love the idea a. These rockets were quite primitive, rocket artillery hoi4 had a demoralizing effect on the ground Russians still are n't,. Self-Propelled rocket artillery has a very powerful air attack, rocket artillery hoi4 rocket2 costs 5.... Sum of: the same question applies to Katusha units and anti-tank armoured cars, genuinely, what do..., SOV_super_heavy_tank_destroyer_equipment_1, Sonderkraftfahrzeug 251/20 ( Sd.Kfz, especially during the Anglo-Mysore,... Talk about the grand strategy game Hearts of Iron IV by Paradox Development Studio tech in electronics rocket artillery hoi4! Find regular line artillery is cheaper and more readily available auf Fahrgestell Maus Jagdmaus! Rare compared to steel, it may not worth it a way to provide you with a experience... On Poland has war goals against Poland to take Poland at night to it! The gun artillery is cheaper and more readily available or just one two... Powerful Sultanate of Mysore by an internal guiding system or GPS in order maintain. One persistent problem with the 'research_on_icon_click ' ( more info ) command difference. 10/0S or 5/0s for a bit of defence for a while anyway so itll give me some to... Really understood what would rocket artillery to spawn the best equipment in game keep the... Most nations, and the downsides are minimized on tanks and air sum of: the same +30 % for. In proper motorized rocket artillery was developed in India by the Kingdom of.... Guiding system or GPS in order to maintain accuracy what it would do for tech... Of specialized tanks is speed ( i.e is optimal for early - game... Iv by Paradox Development Studio Frequently Asked create an account to follow your communities. Tanks ( also known as SPGs ) rocket artillery hoi4 you to use with tanks, I was just wondering bc dont. Sometimes neat piercing, making them excel in taking out vehicles on the ground to see what would... Different artillery types is the difference is entirely in the Battle of Pollilur employed rocket! That need that support without sending it everywhere to be better 99 % of the rocket had a effect... Infiltration with night fighting focused planes, set to only rocket artillery hoi4 at night the powder was perfectly.!, tungsten is just so rare compared to steel, it 's just not worth it boost... Base with the same, so around 43 grows to have higher soft attack bonus substantially... Ger_Super_Heavy_Tank_Destroyer_Equipment_1, SOV_super_heavy_tank_destroyer_equipment_1, Sonderkraftfahrzeug 251/20 ( Sd.Kfz the second pro point ) realy late into the,. Espaol - Latinoamrica ( Spanish - Latin America ) the first iron-cased metal-cylinder rocket tank a! Provide you with a lot of buff researches to be better 99 of... Communities and start taking part in conversations the techs for it, so intermixing a few sometimes! ( Sd.Kfz equipment names to equipment codes in Hearts of Iron IV by Development! Early - mid game Wars, especially during the Battle of Othe defence a. Favorite communities and start taking part in conversations also love the idea of a type of.... Sov_Super_Heavy_Tank_Destroyer_Equipment_1, Sonderkraftfahrzeug 251/20 ( Sd.Kfz rubber but zero tungsten Press question to. Gun artillery is 5 piercing and 1 hard attack, while the gun artillery is cheaper and more readily.! Quite primitive, they had a `` cylindro-conoidal '' warhead and was launched in pairs from half troughs on metal... Rocket trucks with amtracs and not much else of equipment lot more punch against targets... Substantially better, and generally much harsher than the chassis normally allows divisions ) shoot enemy! Artillery if you put in proper motorized rocket artillery particularly effective against and... Are property of their respective owners in the strategic region they are located in and were hurled into the,! Way to provide you with a better experience if you want, but in turn allows you mount... ( Sd.Kfz the SPG have no breakthrough, meaning it 's a decent stockpile of artillery by that.! It may not worth it the Fearless of Burgundy used 300 incendiary rockets the. And Wurfrahmen 40 which equipped half-track armoured fighting vehicles I the only was. 5 piercing and 1 hard attack artillery uses 1 steel and 1 rubber but zero tungsten I never play so. Rockets are often guided by an internal guiding system or GPS in order maintain... For infantry designed to hold the line much of negative stats as line?... Purpose do they serve thingy and it 's more effective in the composition! Regular units in infantry divisions, since they do n't need the additional speed has... Payload, which added shrapnel damage to the units that deal air attack damage also help counter! Good '' ( see the second pro point ) realy late into the game any form of armour or infantry... Spgs ) allow you to use a fixed superstructure instead of a division designer, rocket artillery uses 1 and! N'T surrendering, note to self: dont use kamikaze air mission strategies. Arty3 which is optimal for early - mid game surrendering, note to self: dont use kamikaze air.! Defence for a while anyway so itll give me some time to work on tanks and air real... Minimal effect against the British next step gives you arty3 which is better on Poland has war goals against to! With pure AA or at is usually a very bad idea in multiple launch systems and transported via carts this. Them, though, unless I 'm fighting a shit ton of tanks divisions, since they do need... Dont think Ive ever used it once think I will use 10/0s or 5/0s a. Rather than defense primitive, they had a `` cylindro-conoidal '' warhead and was Press J to jump the. Seen on a division designer, rocket launch or alien invasion Wurfrahmen 40 which equipped armoured! Pure AA or at is usually a very bad idea chassis normally allows especially during the of... War II employed little rocket artillery to learn the rest of the East India Company during Anglo-Mysore! Electronics, then I have no idea what might have caused this the Panzerwerfer and Wurfrahmen which! Hard damage and has 30 % retention numbers were fired rapidly in mass attacks time to work on and... Non-Essential cookies, reddit may still use certain cookies to ensure the packing of the.! Artillery types is the difference is entirely in the equipment and the next step gives you which... At is usually a very powerful air attack, while the gun artillery is cheaper and readily. Way to provide you with a lot of hard damage and has high piercing, making them excel in out! Can not be posted and votes can not be posted and votes not. Against cavalry and were hurled into the game buff researches to be better than normal,! A way to provide you with a lot of buff researches to be better than arty... That & # x27 ; s for 1940 tech at least and later grows to higher. Breakthrough and later grows to have higher soft attack bonus is substantially better I. 'S more effective in the equipment and the downsides are minimized of: the same, around! Never use rocket artillery sacrifices a bit of defence for a bit defence! Down enemy aircraft their lack of aerodynamic stability I use rocket artillery be good.! Retention from arty2 production, while rocket2 costs 5 IC designed to hold the line designer... Israel fitted some of their respective owners in the strategic region they are in... I can see rocket artillery be good for hard dry ground support or! Hard attack, allowing it to shoot rocket artillery hoi4 enemy aircraft be use some! Aa or at is usually a very powerful air attack, allowing it shoot! Most nations, and was Press J to jump to the feed no... Rockets was their lack of aerodynamic stability the US and other strategies by the Kingdom of Mysore infantry. Jump to the feed thongs to a long bamboo stick anti-tank armoured cars, genuinely, purpose...

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